Tag: Gaming

Denmark gambling revenue rises to DKK7.27 billion in 2024

Gross gambling revenue in Denmark increased 6.9% year-on-year during 2024, mainly due to a double-digit rise within the country’s online casino market.

Revenue in Denmark hit DKK7.27 billion (£811.2 million/€974.1 million/$1.02 billion) in the 12 months to 31 December 2024. This surpasses the DKK6.80 billion posted in the previous year.

Data published yesterday (13 February) by regulator Spillemyndigheden shows online casino was the main source of revenue by some margin. In total, revenue from online casino in 2024 topped DKK3.53 billion, up 14.7% on 2023.

Slots accounted for 78.2% of all online casino revenue during the year. Blackjack drew 6.7% of revenue and roulette 6.4%. Remaining revenue was spread across poker, bingo and other games.

Sports betting and casinos revenue up, slots decline

As for other sectors of the market, there was mixed news in Denmark. Sports betting ranked second in terms of total revenue, with this rising 1.2% year-on-year to DKK2.21 billion.

Mobile acc..

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China drives MGM Resorts to record revenue in 2024, digital up 28% as betting platform launch is imminent

MGM Resorts International posted a record $17.24 billion (£13.80 billion/€16.53 billion) in consolidated net revenue during its 2024 financial year, driven once again by growth within its China-facing business.

Total revenue for 2024 surpassed the $16.16 billion reported during the previous year by 6.7%. It is also the highest annual amount ever posted by MGM, the operator confirmed yesterday (12 February).

Revenue was flat across two of MGM’s four core divisions – Las Vegas Strip Resorts and Regional Operations. However, significant growth in China, accompanied by a similar increase in digital revenue, pushed the yearly total up.

“We are proud to report the best full-year consolidated net revenues in the history of the company,” CEO Bill Hornbuckle said. “This was driven by a record performance from MGM China. We’re also encouraged by the strong demand we’re seeing in the business so far in 2025, which positions us well for continued growth.”

MGM China revenue rises 27.6%

The sta..

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Stake to cease UK operations amid Gambling Commission investigation

Stake will exit the UK market next month amid a Gambling Commission investigation into social media advertising from the operator.

The Gambling Commission made the announcement today (12 February) with TGP Europe Limited (TGP), which operates Stake in the UK on a white-label basis, stating they will shut the site down.

The Gambling Commission has launched an investigation into a video distributed widely on social media that displayed Stake’s logo. The video featured an adult entertainment actress outside Nottingham Trent University.

After meeting with the Commission, TGP said it will immediately stop accepting new registrations to Stake’s UK platform and will remove any redirection links to the main Stake website. TGP will complete a full shutdown of the site by 11 March.

TGP has already faced regulatory scrutiny in the UK after being fined £316,250 (€379,430/$393,951) by the Gambling Commission in April 2023 for anti-money laundering (AML) and social responsibility failures.

“Whe..

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Great Britain online GGY up 21% in Q4 amid record customer activity

Online gross gambling yield (GGY) in Great Britain increased 21% year-on-year during the fourth quarter of 2024 to £1.54 billion (€1.85 billion/$1.92 billion) as the total number of bets and spins reached a record high.

Data published yesterday (6 February) by the Great Britain Gambling Commission covers the three months to 31 December 2024. It primarily covers online gambling but also references GGY and activity in the land-based betting sector.

The Q4 online GGY figure surpasses the £1.30 billion posted in the same period in the last year. It is also 16.7% ahead of £1.32 billion in the third quarter of last year.

On top of this, overall online bets and spins jumped 8% year-on-year to a record 25.9 billion. However, average monthly active player accounts declined 3% in Q4.

Slots GGY hits £709 million

Slots remain the primary source of GGY in Britain. During Q4, online slots GGY reached £709 million, an increase of 15%. Total spins were also 9% higher at 23.9 billion while average..

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Episode 42: Bills bills bills as US legislative season gets under way

You want sports betting bills? You want some icasino bills? We’ve got them and more and there’s even an opportunity to stop over in New York for a look at the (down)state of the casino process and touch on tax hikes in Ohio (again) in the latest episode of the World Series of Politics.

Which states have sports betting bills in play?

It was an early mover in sports betting, but since 2018 Mississippi sports betting is only allowed in the state’s casinos. With a mobile betting bill sailing through the Magnolia State’s house, could 2025 finally be the year betting comes to citizens’ smartphones?

Meanwhile in Minnesota a legislative standoff seems to have resolved. Does this mean lawmakers can turn their attention to getting Minnesota sports betting out of the starting gates?

Listen on Apple Podcasts

Oh no Ohio

Ohio was an early mover, but not the good kind, doubling its sports betting tax rate. Now for the second budget cycle in a row there’s a tax increase in the offing, as part ..

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Record Q4 drives Betsson to “best year ever,” says Pontus Lindwall

Betsson reported its “strongest year ever” in 2024 after a record performance during Q4 helped drive full-year revenue, net profit and EBITDA to all-time highs.

Revenue for the three months to 31 December 2024 amounted to €306.8 million (£255.3 million/$318.8 million). This surpasses Q4 of the previous year by 21.8% and is the first time quarterly revenue has exceeded €300 million.

Betsson, which published its full-year results today (6 February), reported increases within both its casino and sports betting operations. The group also saw revenue rise across several regional markets around the world, with Latin America posting the most growth.

In Q4 the company recorded an increase in overall customer deposits to a record €1.58 billion, a new quarterly record. Active customers edged up to 1.3 million, although the number of registered players dipped 1.1% to 29.4 million following the decision to exit certain markets.

CEO Pontus Lindwall put this regional growth down to constant inve..

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After IPI disaster, has CNMI abandoned land-based casino hopes?

The Commonwealth of the Northern Mariana Islands (CNMI) is drafting legislation that would dissolve its gaming commission. The Pacific island group is looking at igaming as a next step.

On 4 February, CNMI representative Ralph N Yumul told Marianas Variety that a house committee is reviewing the 2014 statutes which legalised gaming and established the Commonwealth Casino Commission (CCC).

If enacted, the move would transfer the regulator’s enforcement powers to the lottery commission. At that point, Yamul said, the CCC “will not be in existence anymore”.

Committee members are also looking at online gaming and “marketing it out to the world”, Yamul said. The CCC “can’t do its job anymore”, he added, “because it’s tied with the only casino licensee in the CNMI.”

And its experience with that licensee, Imperial Pacific International (IPI), has been nothing short of disastrous.

Ten years ago, IPI opened a temporary casino, called Best Sunshine Live, inside a shopping mall on Saipan, th..

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Greenblatt expects player acquisition decline as BetMGM aims to be “home of the premium mass player”

Entain and MGM Resorts' JV, BetMGM, expects player acquisition rates to slow as it looks to benefit from a premium player base placing higher value bets.

While the group posted a falling EBITDA, once again in the negative, in its FY24 results on 4 February, it pointed to a “year of investment” which sought to increase player value and active users of its product.

Speaking to analysts following the group’s full-year earnings call on 4 February, BetMGM CEO Adam Greenblatt said during the year the focus had been on investing in its igaming strengths and refining its marketing, attribution, CRM and segmentation models.

These helped to drive a stronger performance in the latter part of the year.

Monthly user growth expected to slow

Monthly users in the operator’s fourth quarter were up 55% year-on-year. Greenblatt said this was achieved without the addition of any new states. Total monthly active users for the year hit 946,000, up 14% year-over-year.

However, while BetMGM toute..

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Weekend Report: BetMGM fined in PN, NC eyes new sports betting tax, EveryMatrix pens record Norsk Tipping deal

Welcome to the Weekend Report, where iGB looks at the news that you may have missed over the last few days. This week: BetMGM fined in Pennsylvania for self-exclusion breach, North Carolina eyes new sports betting tax policy and EveryMatrix pens record deal with Norsk Tipping.

BetMGM to pay $260,905 in Pennsylvania

First, BetMGM has been fined $260,905 (£212,364/€254,701) in Pennsylvania for breaching rules on self-exclusion.

The Pennsylvania Gaming Control Board (PGCB) found BetMGM allowed self-excluded online casino individuals to place bets. Some 148 accounts on BetMGM were identified as players who had self-excluded, PlayPennsylvania.com reports.

From these accounts, a total of $252,035 was deposited and $82,460 withdrawn. BetMGM also flagged a further three separate incidents across 2021, 2022 and 2022 involving four more self-excluded individuals.

Overall, $436,381 was deposited by self-excluded users with $175,477 withdrawn. The difference between these amounts is $260,904,..

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In rare occurrence, Nevada gaming positive in December, YoY despite Strip decline

The latest round of data from the Nevada Gaming Control Board, released on 30 January, showed that the state's gaming industry was positive year-over-year for December and 2024 as a whole, despite Strip declines for each.

The Nevada December revenue report showed that gross gaming revenue (GGR) totalled $1.46 billion (£1.17 billion/€1.4 billion) for the month, up 2% from last year. For 2024, the total was $15.6 billion, a slight (+0.55%) uptick from calendar year 2023. That represents the fourth consecutive record-setting calendar year for the Silver State, following the drudges of the 2020 Covid pandemic.

But perhaps the most interesting thing about those increases was that they came despite declines from the Las Vegas Strip, the economic driver of the state. In December, the Strip posted $881.2 million in GGR, down 2.6% YoY, its sixth consecutive monthly decline.

For the fiscal year-to-date (1 July-31 December), the Strip is down more than 5%, the most of the state’s major..

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Many UK players turn to gambling for escapism says Gambling Commission report

In a special report using data from the Gambling Survey for Great Britain, the UKGC has broken down the key motivators for UK gamblers, with escapism one of the driving factors.

On 30 January the UK Gambling Commission published an add-on piece of research to the Gambling Survey for Great Britain (GSGB) report released in July. The survey is the first comprehensive report looking at the behaviour of gamblers in Britain, including what the key motivators are for players across multiple verticals.

This latest report, which cites findings from the Reasons for Gambling Questionnaire (RGQ), considers the relationship between different gambling activities and the players’ reason for engaging in them.

The RGQ contained a series of 15 questions on the reasons GSGB participants gave for taking part in gambling. People who had gambled in the past 12 months were asked to state how often their main reason for gambling was indeed their key motivator across all activities they had listed. They..

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Swedish report flags link between loot boxes and problem gambling

A report by Spelinspektionen has found a link between young adults that participated in gambling via video games while under age and risky gambling behaviours.

Published on 29 January, the study looks at the relationship between young people and gambling in Sweden. It focuses on individuals within the 18-24 age group and the results were presented to the government.

The results showed a link between those who started purchasing loot boxes as a minor and those who went on to show problematic gambling behaviours. Of those that purchased loot boxes before the age of 15, 87% displayed risky gambling behaviours as an adult.

Loot boxes and skin gambling on the rise

Among the stand-out findings was the increasing crossover between video games and online gambling. Loot boxes offer players the chance to purchase in-game items via a mystery box, while skin gambling using virtual goods, like player skins, to gamble.

Of all male young adults who took part in the survey, each had experienced ..

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